Annabell Red wrote:
Thank you for the kind words. I don't plan on giving up on the server, I love it too much. It just makes me sad that there's so few players to help because of Vega's grief squad "Pixxel Pros." But fret not, I will not give up!
I'm glad you are happy and willing to 'hang-in'.
To be fair, Vega can not be solely-blamed for driving new players away from UOSA: as PKer, he has demonstrated that he can be a PKing menace and, just, flat-out nuisance, but there remain many griefers still-installed here; if Vega has become a "town-killer", then he must be really bored and lazy.
UO-t2A is/was the best game ever devised, even though it possessed certain deficiencies: complaints must go to Richard Garriott and EA (through a TARDIS to 20 years ago ...).
All I am saying is, the ruleset demands an immense amount of investment simply in start-up: even with guidance, it's tough; without guidance, almost-frustratingly-impossible; UO was the 1st MMO and, 20 years ago, players were willing to divert the investment, and learn.
That, quite simply, can't be expected these days.
I've 'play-tested' other shards (some years ago, I was hoping to find a 'vacation shard', much like, on OSI, creating satellite characters on other game servers; yes, the game is that good; I had wanted to explore subsequent rulesets, and UOSA, haha, had 'spoiled' me): garbage; however popular any server might be, in the absence of any 'true' ruleset, one will log-in to encounter players who are doing nothing more/other than masturbating in front of a mirror … They, certainly, aren't playing UO.
I apologise to all for severity and harsh words (and, um, for 'preaching').
My primary purpose was/is to reassure you that the player-population-condition of UOSA is "not your fault". However, nor is it Vega's.
I do hope that Derrick maintains this project 'forever': UOSA is awesome, and I am so glad that I found it.
SS