Search found 102 matches
- Thu Aug 19, 2010 2:30 pm
- Forum: Player Run Events
- Topic: Rewards & Prizes
- Replies: 6
- Views: 2226
Rewards & Prizes
Does this shard ever give out holiday-specific "Rewards" such as Christmas Tree deeds, Piles of Snow, Easter Eggs, and other such "Rewards?" What kind of "Prizes" are the norm for winners of the tournaments that are held quite often? Also, are most of these tournaments ...
- Thu Aug 19, 2010 2:16 pm
- Forum: Server & Client Support
- Topic: RAZOR - Arm/Dress problems
- Replies: 2
- Views: 1771
Re: RAZOR - Arm/Dress problems
BobDobbs, you're a genius. I changed the delay from 600 ms (the default) to 1000 ms and the Arm/Dress Dress and Undress buttons now do the whole job smoothly and completely. Thank you so much. Try increasing the delay between actions, it is in the options menu of Razor. Note: The "Object Delay,...
- Thu Aug 19, 2010 12:43 pm
- Forum: Server & Client Support
- Topic: RAZOR - Arm/Dress problems
- Replies: 2
- Views: 1771
RAZOR - Arm/Dress problems
I am having a small issue with the "Arm/Dress" option of Razor. I've had this problem since I started in Feb. I set up an "Arm/Dress Selection" for my main toon, put on only the items (armor, shield, and boots) that I wanted included in what I labeled "Battle Gear" and ...
- Mon Aug 16, 2010 8:30 pm
- Forum: Housing
- Topic: Mining Shack for Sale
- Replies: 3
- Views: 534
Re: Mining Shack for Sale
I agree. I had a screenshot ready, via Razor, but had no idea how to attach it to my post. So, in place of a "Pic" I included coordinates. With UOAutoMap, or a Sextant, the house should be easily located.SirEricKain wrote:Pic would help.
But thank you for pointing out the error of my ways.
- Sun Aug 15, 2010 11:35 pm
- Forum: Housing
- Topic: Mining Shack for Sale
- Replies: 3
- Views: 534
Mining Shack for Sale
FOR SALE Small Stone Mining Shack, superbly located West of Trinsic. Located on the N/E side of Dragonhome Mountain. Take a look, coordinates are: 92* 48' S and 7* 22' E (X:1428 y:2680). House will include one Armoir, two locking chests (w/keys), a Small Forge deed, an Anvil deed, and two (2) pre-m...
- Sun Aug 08, 2010 5:24 pm
- Forum: New Player Help
- Topic: LOST & FOUND (a ship)
- Replies: 6
- Views: 698
LOST & FOUND (a ship)
I found a ship, by the name of the Epic SUN in that small cove West of Prison Peak. A wooden box had been placed on the deck to block the owner from using his/her key to recall back. I moved the blockage, but the ship is near collapse. Please, if this is your ship, hurry and try recalling again. Goo...
- Sat Aug 07, 2010 7:54 pm
- Forum: New Player Help
- Topic: HELP!!!
- Replies: 3
- Views: 517
HELP!!!
I am at Yew Prison, just outside the room with the Altar to the Lighthouse. I cannot seem to find the secret entrance into that little room and I do not know the word(s) to utter to port once I make my way into that room. Someone, anyone, please HELP!!!
- Thu Aug 05, 2010 8:14 am
- Forum: Patch Notes
- Topic: Patch 133 - Aug 2, 2010 - Combat , Spellcasting, Creature AI
- Replies: 77
- Views: 51494
Re: Patch 133 - Aug 2, 2010 - Combat , Spellcasting, Creatur
I wrote: :? My account (MyAcct) has three characters (Char1 and Char2) and an account of a friend (FriendsAcct) also has two characters (Friend1 and Friend2). My Char2 owns a house and Friend1 and Friend2 each own a house. Can my Char1, which owns no house, be a Co-Owner to the two houses owned by ...
- Tue Aug 03, 2010 9:28 pm
- Forum: Patch Notes
- Topic: Patch 133 - Aug 2, 2010 - Combat , Spellcasting, Creature AI
- Replies: 77
- Views: 51494
Re: Patch 133 - Aug 2, 2010 - Combat , Spellcasting, Creatur
I think my favorite thing about UO (all versions) is the ability to not only have a house (regardless of size) but to be able to make that house uniquely your own by how you decorate it. For some time, in Mondain's Legacy, I was a property broker. I would buy, or place (whenever I could) a house, do...
- Tue Aug 03, 2010 3:01 pm
- Forum: Patch Notes
- Topic: Patch 133 - Aug 2, 2010 - Combat , Spellcasting, Creature AI
- Replies: 77
- Views: 51494
Re: Patch 133 - Aug 2, 2010 - Combat , Spellcasting, Creatur
Derrick, there is one certainty here: You can please some of the people some of the time, but you can't please all the people, uh, err, any of the time. Wait, is that how it goes? Something like that. Anyway, I still get a lot of enjoyment out of this server. Thanks.
- Tue Aug 03, 2010 2:49 pm
- Forum: Patch Notes
- Topic: Patch 133 - Aug 2, 2010 - Combat , Spellcasting, Creature AI
- Replies: 77
- Views: 51494
Re: Patch 133 - Aug 2, 2010 - Combat , Spellcasting, Creatur
The co-owner change is good. Finally we wont have ten thousand small houses blocking the caste spots of cool people... or at least its gonna be harder to do. I doubt the Co-owner change will help this issue, but I fully understand your frustration. Although I was given my house as a gift, I have, a...
- Tue Aug 03, 2010 1:55 pm
- Forum: Patch Notes
- Topic: Patch 133 - Aug 2, 2010 - Combat , Spellcasting, Creature AI
- Replies: 77
- Views: 51494
Re: Patch 133 - Aug 2, 2010 - Combat , Spellcasting, Creatur
Co-owners who own a house should not be honored as co-owners; this was not yet implemented as of this mornings patch as time was running very short last night, but will be coming soon. :o Ouch!!! As I understood it, back in the old days, this was done partly to affect those houses owned by inactive...