Search found 200 matches

by ~|~Damaja
Wed Aug 20, 2008 9:24 am
Forum: Second Age Discussion
Topic: Afk Killers/Griefers.
Replies: 53
Views: 5905

Re: Afk Killers/Griefers.

well. I got news for all of you. I have been searching for this info since I joined the server Because I never got blown up in town or remember seeing anyone else. Finally the lost patch notes show the evidence. Patch notes for october 1 1998 Explosion potions no longer set off other explosion potio...
by ~|~Damaja
Mon Aug 18, 2008 1:25 am
Forum: In Game Bug Reports
Topic: Ev's and blade spirits in houses
Replies: 10
Views: 1728

Re: Ev's and blade spirits in houses

ya and before that was a bladespirit one during t2a. But I remember the Efield one to in uor
by ~|~Damaja
Sun Aug 17, 2008 12:06 pm
Forum: In Game Bug Reports
Topic: More bugs added August 17
Replies: 28
Views: 3937

Re: More bugs added August 17

bump aug 17
by ~|~Damaja
Sat Aug 16, 2008 11:24 am
Forum: In Game Bug Reports
Topic: A Problem with Stealing
Replies: 11
Views: 2202

Re: A Problem with Stealing

I used to see npcs call guards from inside buildings. If that had to do with windows or not I didnt even think of it. Seems to be working as intended
by ~|~Damaja
Sat Aug 16, 2008 11:04 am
Forum: In Game Bug Reports
Topic: Ev's and blade spirits in houses
Replies: 10
Views: 1728

Re: Ev's and blade spirits in houses

well I know you could cast bladespirits and field spells inside houses because each had a resist gain bug that took multli story houses to do them in.. I imagine ev would have the same property as blades when it came to houses... unless this was some sort of bug that only worked in multiple story ho...
by ~|~Damaja
Thu Aug 14, 2008 9:13 am
Forum: Suggestions & Era Accuracy
Topic: monster speeds/AI
Replies: 53
Views: 7082

Re: monster speeds/AI

I will back gilgamesh on this one. I have been talking about monster ai since joining here as it was one of those big things I noticed change right when the UOR patch went in. Since UOR patch - AI tracked you longer and moved around objects more then 2 tiles wide and the spawns were basically double...
by ~|~Damaja
Wed Aug 13, 2008 12:56 am
Forum: Suggestions & Era Accuracy
Topic: PVP Balance
Replies: 12
Views: 1307

Re: PVP Balance

always carry 5 or more pouches, and always use a fast weapon. Stay on their asses. Also even thoguh your template is a warrior.. having atleast 60 magery for greaterhealing purposes will save your ass more times then you can think. Or you can wait for no magic damage towns and be a townie :P and lea...
by ~|~Damaja
Wed Aug 13, 2008 12:51 am
Forum: Suggestions & Era Accuracy
Topic: Patch 5 and the downfall of UO
Replies: 21
Views: 4365

Re: Patch 5 and the downfall of UO

I don't know the first thing about coding for UO free shards but I was told by a programmer for another shard that with RunUO you can't make archery work the way it's supposed to in t2a. Something about insta-hit (which archery didn't have during t2a). I have also mentioned this about archery to. B...
by ~|~Damaja
Tue Aug 12, 2008 9:27 am
Forum: Suggestions & Era Accuracy
Topic: Patch 5 and the downfall of UO
Replies: 21
Views: 4365

Re: Patch 5 and the downfall of UO

In fact you wouldnt gain healing at all past 60 unless you cured. As the same with ressing past 80. You also had to heal at the lower end of the health bar to gain skill as you got closer to the 60 mark. This is not the only skill that does not follow accurate t2a gain procedures. Meditation was ver...
by ~|~Damaja
Tue Aug 12, 2008 9:09 am
Forum: Second Age Discussion
Topic: Destard: Ancient Wyrm
Replies: 18
Views: 4245

Re: Destard: Ancient Wyrm

Beleive me. I'd rather see it walled off so that poison ele isnt running around like a maniac. But here are some Screenshots on deceit from greatlakes.

http://picasaweb.google.com/GoDsWrathCl ... 6015259458
by ~|~Damaja
Mon Aug 11, 2008 8:41 pm
Forum: Second Age Discussion
Topic: New to the shard and healing question
Replies: 4
Views: 1009

Re: New to the shard and healing question

on osi you healed to 60 past that point you had to gain by
cured 60- 80
ressed 80-100

when I gmed healing I was gianing off damage heals to 80. But started macroing res after that just to gm it.
by ~|~Damaja
Sat Aug 09, 2008 12:36 pm
Forum: Second Age Discussion
Topic: mobs lost lands
Replies: 10
Views: 1614

Re: mobs lost lands

ya like 9 out of 10 warriors had a magic wep in their loot. Or lets say it was rare to open a warrior corpse and not see a magic wep on it. The weps Ranged all the way from very worst to the very best. (I got an exceedingly silver vanq katana off one on Greatlakes) avengers and mats gave alot more $...
by ~|~Damaja
Wed Aug 06, 2008 11:56 pm
Forum: Second Age Discussion
Topic: Interrupt casting!
Replies: 18
Views: 2430

Re: Interrupt casting!

i would like to see you had to disarm before casting, releasing spells is wrong. Because I can guarantee you during t2a there was no auto unequip for casting spells or drinking potions why you think its an option in razor? because no uo has ever supported it until UOR and it was not an option in UOA...
by ~|~Damaja
Wed Aug 06, 2008 8:39 pm
Forum: Second Age Discussion
Topic: Interrupt casting!
Replies: 18
Views: 2430

Re: Interrupt casting!

I actually misunderstood the poll question and should have voted no. I dont want to hijack this thread but this tells how it was. I will explain how it was during T2A era as listed ... If you try and cast a spell with a weapon equiped you will not cast and get a message your hands must be free to do...
by ~|~Damaja
Wed Aug 06, 2008 9:28 am
Forum: Suggestions & Era Accuracy
Topic: Respawn Rate For Monsters
Replies: 7
Views: 1547

Re: Respawn Rate For Monsters

if anything they are actually fast lol. Lots of them seem ok but I remember always waiting around for respawns in t2a. It was a bit of a rare occurance to see another spawn pop up if the body from the previous one hadn't disappeared yet. Also what used to come into play was the amount of loot you to...