Search found 10 matches
- Sun Feb 28, 2010 5:08 am
- Forum: Second Age Discussion
- Topic: K^A are now considered a pk guild. Zsv update last post.
- Replies: 140
- Views: 17000
Re: K^A are now considered a pk guild. ALERT
Talking about masterplans, he is my gameplay philosophy. I like player versus player, It is actually my favorite thing do in uosa. I do not like to see other players grief one another, it is a bummer to see so many shady players on this server. I do not find pk's booasting about how they got over 10...
- Sat Feb 27, 2010 12:11 am
- Forum: Second Age Discussion
- Topic: K^A are now considered a pk guild. Zsv update last post.
- Replies: 140
- Views: 17000
Re: K^A are now considered a pk guild. ALERT
RIP acculy has a house placed infront of Zsvs tower, you can always tell when RIP comes for a visit by the amount of bodys i see when i go past.... O rly? like how K^A comes to pay us a visit? That small house you placed by the Zsv guild house is only taking up space Ben, On the flip side, the smal...
- Sat Feb 27, 2010 12:06 am
- Forum: Second Age Discussion
- Topic: K^A are now considered a pk guild. Zsv update last post.
- Replies: 140
- Views: 17000
Re: K^A are now considered a pk guild. ALERT
You are correct,Oneiros wrote:Some of these guys are blue PKs, if memory serves me.
1 red K^A will roll out with atleast one blue K^A or A-V and trust me those blues will take a count to help drop a target. So blue K^A or red K^A it doesnt matter, they will attempt to pk you.
- Fri Feb 12, 2010 4:24 pm
- Forum: New Player Help
- Topic: Where are Bananas found?
- Replies: 1
- Views: 936
Where are Bananas found?
Ive been looking to purchase from several NPC's but ive failed to find them. Where do Bananas come from?
- Sat Jan 30, 2010 8:35 am
- Forum: Magic Armor/Weapons/Items
- Topic: Powers and Vanq Weps
- Replies: 10
- Views: 1566
Re: Powers and Vanq Weps
#7 - 5k
- Fri Jan 15, 2010 8:59 pm
- Forum: Magic Armor/Weapons/Items
- Topic: Buying clubs/waraxes of thunder, wounding, deamon's breath
- Replies: 0
- Views: 540
Buying clubs/waraxes of thunder, wounding, deamon's breath
No other mods needed, but Im willing to buy items with charges and additional mods.
- Fri Jan 15, 2010 8:48 pm
- Forum: Magic Armor/Weapons/Items
- Topic: Magic Weapons and Armors
- Replies: 19
- Views: 2736
Re: Magic Weapons and Armors
5k on Lot 7
- Sat Dec 19, 2009 9:23 am
- Forum: New Player Help
- Topic: Fastest 1h Macing Weapon during T2a era?
- Replies: 2
- Views: 718
Fastest 1h Macing Weapon during T2a era?
Is it the waraxe? or is it the club?
- Tue Oct 06, 2009 4:37 pm
- Forum: Patch Notes
- Topic: Patch 117 - Oct 3, 2009: Fatigue, Taste ID, Treasure maps...
- Replies: 66
- Views: 52307
Re: Patch 117 - Oct 3, 2009: Fatigue, Taste ID, Treasure maps...
I do not recall all damage types reducing stamina on targets at 100% hp is all. I do not beleive that was era accurate as far as I remember.
On the other hand, I do recall all damage types reducing stamina when the target falls below 40 or 30% total hp.
On the other hand, I do recall all damage types reducing stamina when the target falls below 40 or 30% total hp.
- Tue Oct 06, 2009 12:11 am
- Forum: Patch Notes
- Topic: Patch 117 - Oct 3, 2009: Fatigue, Taste ID, Treasure maps...
- Replies: 66
- Views: 52307
Re: Patch 117 - Oct 3, 2009: Fatigue, Taste ID, Treasure maps...
Ive noticed since this most recent patch that all damage now reduces stamina quite a bit, was this intended as part of the fatigue changes? If so, where does this put the macing weapon skill? Considering pre-patch when it used to be the only damage type that had the benefit of stamina reduction on t...