Listen to this man, OP.liinniejj wrote:ignore real skill
look at shown skill.
Search found 13 matches
- Thu Apr 25, 2013 5:57 am
- Forum: Second Age Discussion
- Topic: Raising healing, 80.1 real or displayed to gain?
- Replies: 9
- Views: 1499
Re: Raising healing, 80.1 real or displayed to gain?
- Mon Apr 22, 2013 12:32 am
- Forum: Second Age Discussion
- Topic: The Isle of Verity, and Moonglow
- Replies: 17
- Views: 4811
Re: The Isle of Verity, and Moonglow
Profound observation! Mr. Thighnone!
- Fri Apr 19, 2013 7:06 pm
- Forum: Second Age Discussion
- Topic: silly suggestion that might help promote shard population
- Replies: 37
- Views: 6944
Re: silly suggestion that might help promote shard populatio
the real estate price double whenever Chinese inhabit an area. So that's why Canadian real estate is growing steadily for the past 20 years.... Joking aside, Kzhen brings up a very good point. We could all benefit from an influx of new players from around the globe. Perhaps more volunteering effort...
- Fri Apr 19, 2013 6:21 pm
- Forum: Second Age Discussion
- Topic: silly suggestion that might help promote shard population
- Replies: 37
- Views: 6944
Re: silly suggestion that might help promote shard populatio
Personally I have no problem with English-only-input, I always prefer to have English version of interfaces when the option is available. But for those Asian/Russian players who are not fluent in English, not being about to talk in their languages can be a major turn off, and that can be why they ar...
- Fri Apr 19, 2013 8:00 am
- Forum: Second Age Discussion
- Topic: silly suggestion that might help promote shard population
- Replies: 37
- Views: 6944
silly suggestion that might help promote shard population
Hi everyone, I have been to this shard for one month and is having fun so far. I really appreciate the passions of the staffs here, without you guys the real Ultima Online can no longer exist on this planet. Thank you for saving a place for me to play. Before this I were playing at a equally or more...
- Fri Apr 12, 2013 10:52 pm
- Forum: Rares
- Topic: Selling lv3 Tmaps
- Replies: 4
- Views: 598
Re: Selling lv3 Tmaps
ya welcome 
- Fri Apr 12, 2013 10:22 pm
- Forum: Rares
- Topic: Selling lv3 Tmaps
- Replies: 4
- Views: 598
Selling lv3 Tmaps
5K per
- Fri Apr 12, 2013 10:24 am
- Forum: Second Age Discussion
- Topic: Good Morning... I'm dead.
- Replies: 5
- Views: 996
Re: Good Morning... I'm dead.
Am I reading a mib from real player?
- Sat Apr 06, 2013 7:07 pm
- Forum: Suggestions & Era Accuracy
- Topic: Does healing monster flag you as criminal?
- Replies: 4
- Views: 5075
Re: Does healing monster flag you as criminal?
You probably flagged on the monster before it attacked you, or you were a criminal when it attacked you, making it not a criminal. NPC's use the same noteriety system as players, they are just always grey. But grey does not always mean criminal. It can also mean "attackable". now I see wh...
- Sat Apr 06, 2013 5:47 am
- Forum: Suggestions & Era Accuracy
- Topic: Does healing monster flag you as criminal?
- Replies: 4
- Views: 5075
Re: Does healing monster flag you as criminal?
hmm, I think I am talking about another situation.
Say I am blue and flagged as innocent, then I heal a wild dragon in Destard and I remains blue and innocent.
Was it the way it worked during T2A era?
Say I am blue and flagged as innocent, then I heal a wild dragon in Destard and I remains blue and innocent.
Was it the way it worked during T2A era?
- Fri Apr 05, 2013 11:45 am
- Forum: Suggestions & Era Accuracy
- Topic: Does healing monster flag you as criminal?
- Replies: 4
- Views: 5075
Does healing monster flag you as criminal?
I remember it being a way to noto-pk, healing the mob to cause death of another player.
I just accidentally healed a monster and I stayed blue, it feels kind of wrong to me. sorry I don't have the documentary evidence, I hope someone good at research may find something.
I just accidentally healed a monster and I stayed blue, it feels kind of wrong to me. sorry I don't have the documentary evidence, I hope someone good at research may find something.
- Sat Mar 16, 2013 8:53 pm
- Forum: Second Age Discussion
- Topic: Pre-T2A (Vanilla) UO rules...
- Replies: 29
- Views: 5487
Re: Pre-T2A (Vanilla) UO rules...
It wasn't murder counts. It was reputation. Dishonorable made you grey always. Dark lord and dread lord were red. If you had higher reputation, you could pk and stay blue even when attacking. Damn. I never got in on any of that, I started playing around July 1998 after the notoriety patch but befor...
- Sat Mar 16, 2013 8:47 pm
- Forum: Second Age Discussion
- Topic: Pre-T2A (Vanilla) UO rules...
- Replies: 29
- Views: 5487
Re: Pre-T2A (Vanilla) UO rules...
Anyone remember 1-hit weapons which are very over powered? 
