Search found 9 matches

by Flatwoods
Tue Oct 14, 2008 6:55 pm
Forum: Suggestions & Era Accuracy
Topic: Stealing: murder counts
Replies: 25
Views: 4646

Re: Stealing: murder counts

Well will we ever see the removal of the autodefend feature?

If I autodefend and throw a lucky punch that does damage -- won't the person that attacked me (that I stole from) be able to recall away and have a guild buddy finish them off and issue me a count?

Even if I did run my butt off?
by Flatwoods
Tue Oct 14, 2008 9:06 am
Forum: Guides
Topic: Trophy/Silver Turn-In System (DATED)
Replies: 190
Views: 103352

Re: Guide to Trophies and what to do with them

I remember another good item since you are offering True Black Sandals... There was a cloth known as Mare Cloth for its Nightmare like color. I think a certain amount should be a reward. I totally forgot how to get it, it might be easy and it might not be worth it, but from what I remember it was a...
by Flatwoods
Tue Oct 14, 2008 8:08 am
Forum: Second Age Discussion
Topic: monster camps
Replies: 2
Views: 968

Re: monster camps

Actually there is a bug with camps where two chests always spawn. One is the actual chest and the other is a static chest that you cannot open. Sometimes the good one is on top... sometimes the bad one is. The way to get the good one is to hold down ctrl+shift to get the item bars and target the one...
by Flatwoods
Mon Oct 13, 2008 7:16 pm
Forum: Second Age Discussion
Topic: Starting here
Replies: 9
Views: 1687

Re: Starting here

Wise wrote:LOL I remember CmaN from Metro! this is Ichigo of Metro, me and Cyndryn of Metro are starting to play here! Maybe I will open another Chumps Clutter!
Wow. Yeah, I remember CmaN and Ichigo from Metro. This is Cutpurse/Sir Ossis.
by Flatwoods
Sun Oct 12, 2008 11:23 pm
Forum: In Game Bug Reports
Topic: giving murder counts...
Replies: 13
Views: 3164

Re: giving murder counts...

I'm fairly sure that it always was if you dealt damage then you could get a count as long as you died before the 2 minute attack timer wore off (after the last damage dealt). If you didn't want to take a kill... then why would you attack in the first place? Just pretend you killed him and didn't get...
by Flatwoods
Sun Oct 12, 2008 7:54 pm
Forum: Second Age Discussion
Topic: new spawns
Replies: 74
Views: 10785

Re: new spawns

I think most people are complaining, because they've been spoiled by being able to run through dungeons on "runs" not having nay problem whatsoever getting in or out after hitting a certain spawn or rolling a group of PKs. Now that it may actually take effort, all of these people who never...
by Flatwoods
Sun Oct 12, 2008 12:00 pm
Forum: In Game Bug Reports
Topic: Hey, Derrick... your room in the East Brit Counselor's hall.
Replies: 2
Views: 1041

Re: Hey, Derrick... your room in the East Brit Counselor's hall.

Maahes wrote:That is not where we keep the UOSA Staff Gold so theres no need for that much security.
That's where he keeps his toothbrush though. :-)
He's been told what the problem is with doors that are locked with GM command instead of with a key, and I'm sure he'll be fixing it.
by Flatwoods
Sat Oct 11, 2008 1:20 pm
Forum: In Game Bug Reports
Topic: Hey, Derrick... your room in the East Brit Counselor's hall.
Replies: 2
Views: 1041

Hey, Derrick... your room in the East Brit Counselor's hall.

It needs more security.
Let's play "Which item in Derrick's room had Flatwoods' butt rubbed on it?". :-)


I'll let you know how when I see you.
by Flatwoods
Sat Oct 11, 2008 11:44 am
Forum: Suggestions & Era Accuracy
Topic: Nobles / Seeker of Adventure / Hirelings
Replies: 0
Views: 692

Nobles / Seeker of Adventure / Hirelings

Nobles and Seekers should have a chance to pack magic items. I remember stealing from them quite often.

Hirelings don't stop attacking when given the stop command. (They begin autodefending when hit.)