Capture the Flag
Rules:
* No mounts. ( I think it would be better this way.)
* Only GM armor and weapons.
* Each team must capture their flag (cape) in the opponents base and return it to their own base.
* You MUST wear the cape after you capture it so everyone knows who has the flag.
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To make things more RP oriented:
I was thinking KtL could position a NPC fighter to rescue by telling him to stay at the Urk's base before the event starts. But I'm not sure what the Urk's would have to rescue... maybe a tamed warg <wolf>?
This would require one person from both guilds to be the group leader as they have the ability to control their pet/mercenary. The leader must reach the "flag" before saying the follow command.
KtL's Base:
Urk's Base:
CTF MAP:
What do you guys think? Aye or nay? Any feedback or suggestions?
RP/UoH vs. URK - CTF
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RP/UoH vs. URK - CTF
Last edited by Unlimited Bladeworks on Thu Aug 13, 2009 11:40 pm, edited 1 time in total.
Re: KtL vs. URK - CTF
I think it's a fun idea. I'll talk to Ne'Rull, Shun'Ja, and Snarl when they get back and we'll work it out.
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Re: KtL vs. URK - CTF
I definitly like that idea ...
Das Leben ist eine Schlampe und fickt gern Herzen!
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Re: KtL vs. URK - CTF
Would you guys still be interested in doing this?
Roleplayers United [RP], UOSA Society of Adventure and History [UoH] and Protectors of the Virtues[PoV] would be the guilds involved.
Roleplayers United [RP], UOSA Society of Adventure and History [UoH] and Protectors of the Virtues[PoV] would be the guilds involved.
Re: RP/UoH vs. URK - CTF
see pm