Pet Flags:

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Faust
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Pet Flags:

Post by Faust »

Pets are suppose to have their own set of flags until their owner gives them a command that would flag them based on their actions. For example, a tamer walking around with a white wyrm should not flag the white wyrm orange to the opposing enemy guild member until the pet is told to attack him or her.

Stratics '99 - http://web.archive.org/web/19991013001342/http://uo.stratics.com/index.html wrote: Reputation FAQ: Pets and Summoned Creatures


Basic Rules for Pets and Summoned Creatures:
When a creature is summoned or tamed into a pet it becomes blue.
A pet is treated as an independent entity from its owner and earns its own flags (criminal, murderer, aggressor, etc.) based on its actions. For example, a pet owned by a Murderer will be blue but if it is ordered to attack an Innocent, it will be flagged as both a Criminal and Aggressor.
When given either an attack or guard command, a pet's controller information is set to the owner who issued the command. If the owner belongs to a guild, the guild id and guild type (regular, chaos, order) is also copied to the pet. Thus a pet given an attack or guard command by a guild member will appear green to fellow guild members and orange to rival guild members. For guarding, controller informatioin remains set for as long as the pet continues to guard and then an additional 2 minutes after the pet stop guarding. (see below for more information)
For attacking, controller information remains set for as long as the pet is involved in combat as an Aggressor. (see below for more information)
If the owner reissues a hostile command or another owner gives the pet a hostile command, the pet's controller information is updated and the 2-minute timer is reset.
Releasing a pet that has its controller information set still makes you responsible for the pet until the controller information expires. If the pet attacks an Innocent during this time, you will be flagged as both a Criminal and Aggressor. If the Innocent dies, you can be reported. A responsible pet owner should make sure to release dangerous controlled pets in a safe place. Note that if someone attacks the controlled pet after it has been released they will become (at a minimum) an Aggressor and the controller will not be responsible if the attacker dies.
Pets that decide they are better off without a master are not the responsibilty of the previous owner unless they go wild while the owner is still set as the controller. If you're afraid your now wild pet might hurt an Innocent, you may want to either re-tame it or kill it.

What happens when I order a pet to attack someone?
Commanding a pet to attack sets you as the pet's controller. The attack is treated exactly as if you had attacked directly and thus you are responsible for the attack. If the target of the attack is an Innocent, both you and your pet will be flagged as Criminals and Aggressors. If the Innocent dies, you can be reported as a Murderer. If the target is a Criminal or Murderer, both you and your pet will be flagged as Aggressors.
The controller information for an attacking pet has a 2-minute timer. The timer is reset whenever the pet's Aggressor flag is reset. Thus, if someone to whom the pet is not an Aggressor attacks the pet, the controller timer will not be reset.


How does pet guarding work in the new system?
Issuing the guard command sets you as the pet's controller for the duration of the guarding plus an additional 2-minutes after the pet stops guarding. Guarded items will have the word [Guarded] put over them. Using a guarded item (like a door) or taking a guarded item will flag the perpetrator as a Criminal. The pet guarding the item will automatically attack the perpetrator flagging both you and your pet as Aggressors (to the perpetrator). If the pet kills the perpetrator you cannot be reported because the perpetrator is a Criminal.
Assigning your pet to guard another player or pet works similarly depending on the status of the player or pet. If you assign your pet to guard an Innocent or a blue pet and someone attacks the guarded player or pet, you and and your pet will be flagged as Aggressor (to the attacker) when your pet retaliates. Since the attacker will be flagged as a Criminal for attacking the Innocent or blue pet, you cannot be reported if your pet kills the attacker.

If you assign the pet to guard a Criminal or Murderer, and someone attacks the guarded Criminal or Murderer, you and and your pet will be flagged as Aggressor (to the attacker) when your pet retaliates. If the attacker is an Innocent, you and your pet will also be flagged as Criminals and you can be reported if your pet kills the Innocent. If the attacker is a Criminal or Murderer, your pet can attack freely and niether you or your pet will be flagged as Criminals and you will also not have to worry about being reported.


What happens if I order my pet to guard an Innocent and that person becomes a Criminal while my pet is still guarding?
Since you are still the controller, if an Innocent attacks the guarded player while the guarded player is a Criminal, you will become a Criminal and Aggressor (to the Innocent). If the Innocent dies, you can be reported. Don't tell your pet to guard someone unless you trust them. If you don't trust them, give them control of the pet, and let them guard themselves.

Do guarding pets only attack Aggressors to the guarded person?
No, they attack anyone who attacks the guarded person. So if you attack a Criminal or Murderer while you are being guarded, your pet will begin attacking as soon as the Criminal or Murderer defends.

What happens if someone attacks me while my pet is guarding them?
If you tell your pet to guard someone and they attack you, your pet will attack you as soon as you auto-defend. However, the pet is under your control, and you won't be flagged Criminal if something you control hurts yourself.

What happens if I order my pet to fetch a guarded item?
Both you and your pet will be flagged as Criminals as soon as your pet takes the item.

What happens if If I kill a pet?
You can never be reported as a Murderer if you kill a pet, but if the pet was blue when you attacked, you will be flagged as a Criminal. You'll gain Fame for killing a pet if warranted.

What happens if If I kill a Summoned Creature?
If the summoned creature is blue when you attacked, you will be flagged as a Criminal. You can never gain any Fame or Karma from killing a summoned creature.

If my pet kills a monster will I gain Reputation?
Yes, both Karma and Fame (if warranted).

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Hemperor
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Re: Pet Flags:

Post by Hemperor »

I'm pretty sure that is how it functions here already :p
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Faust
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Re: Pet Flags:

Post by Faust »

I have seen people get off horses that are orange and dragons that automatically show up orange.

tekai
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Re: Pet Flags:

Post by tekai »

Pretty sure all guard me turned pets orange
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Hicha
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Re: Pet Flags:

Post by Hicha »

Order/Chaos mounts and pets are always blue to me unless I attack them, in which I get flagged criminal followed by the mount/pet changing gray then immediately orange.
Faust wrote:I have seen people get off horses that are orange and dragons that automatically show up orange.
Owner probably had them attack someone recently else or have them on guard status.
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Faust
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Re: Pet Flags:

Post by Faust »

I decided to test this out of no where today at the tournament with Hemperor. The way this works is definitely not correct at all. My horse was orange to Hemperor immediately after dismounting without any prior aggressive contact with one and the other. The horse should have been blue unless I told it to guard me or attack him. That is the only time it should flag orange in an enemy guild situation.

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