Instant House - Help Stuck
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Posts in this forum are expected to be constructive, realistic and civil. Inflamatory or off topic posts will be removed.
Posts in this forum are expected to be constructive, realistic and civil. Inflamatory or off topic posts will be removed.
Re: Instant House - Help Stuck
Era accuracy for the win.
Horray for miners!
Horray for miners!
Re: Instant House - Help Stuck
So what do we do about it? Thats another terrable thing thats added to the list.
[broken image]
Re: Instant House - Help Stuck
It should be removed all together its not accurate. just make it port to town in 2 minutes or nothing.tekai wrote:Needs a 30 second - 2 minute wait time like going to town. People are currently exploiting its use to run from PKs, leave their house without the risk of opening the door, and house stealthing with 0 risk that the owner can not get a murder count. Those are not accurate gameplay advantages.
I am also guilty of using it to slingshot myself into battle with my pks whenever someone is outside, i shouldnt be able to do that, i should have to open a portal outside.
imo the port to town is an exception because gms can't be expected to be available all the time to unstuck you.
Re: Instant House - Help Stuck
as i mentioned before... this + not being able to hold anything in your hand (on your cursor) or be overloaded to be able to use the function. (I have no idea if that can be coded or not)malice-tg wrote:It should be removed all together its not accurate. just make it port to town in 2 minutes or nothing.tekai wrote:Needs a 30 second - 2 minute wait time like going to town. People are currently exploiting its use to run from PKs, leave their house without the risk of opening the door, and house stealthing with 0 risk that the owner can not get a murder count. Those are not accurate gameplay advantages.
I am also guilty of using it to slingshot myself into battle with my pks whenever someone is outside, i shouldnt be able to do that, i should have to open a portal outside.
imo the port to town is an exception because gms can't be expected to be available all the time to unstuck you.
Re: Instant House - Help Stuck
There will be some modifications to the stuck menu in the next publish, including the removal of the default RunUO behavior when used within a house. The ability to remove ones self from a house will likely be removed as well as it is not accurate to house mechanics of the era.
"The text in this article or section may be incoherent or very hard to understand, and should be reworded if the intended meaning can be determined."
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Re: Instant House - Help Stuck
This is why this shard rules.
rdash wrote:BLACKFOOT STAY AWAY FROM MY FRIENDS OR MEET A BLADE OF VANQUISH AND ADDITIONAL TACTICS
Re: Instant House - Help Stuck
If something is going to be changed (fixed), then it should be 100% accurate.Hoots wrote:as i mentioned before... this + not being able to hold anything in your hand (on your cursor) or be overloaded to be able to use the function. (I have no idea if that can be coded or not)
If you could hold 60,000 ore in your cursor and help -> stuck to town in T2A, then you should be able to do so here.
Re: Instant House - Help Stuck
Eulogy there was no help stuck in T2A, you had to page a gm.
[broken image]
Re: Instant House - Help Stuck
Remove Thyself > Target Self Worked just fine
Re: Instant House - Help Stuck
Hasnt that been debated here? Was there a question to if remove thyself would actually work on your own toon or only on other toons?Kraarug wrote:Remove Thyself > Target Self Worked just fine
Re: Instant House - Help Stuck
My understanding was this was pretty unanimously regarded as inaccurate. Nothing it set in stone until publish though, so if there's any information on this please provide.Hoots wrote:Hasnt that been debated here? Was there a question to if remove thyself would actually work on your own toon or only on other toons?Kraarug wrote:Remove Thyself > Target Self Worked just fine
"The text in this article or section may be incoherent or very hard to understand, and should be reworded if the intended meaning can be determined."
Re: Instant House - Help Stuck
Remove Thyself existed in early 1999:
http://groups.google.be/group/rec.games ... lf%22+1999
http://groups.google.be/group/rec.games ... lf%22+1999
http://groups.google.be/group/rec.games ... lf%22+1999If they get in your way, just use the 'remove thyself' command.
you put the commands "Remove thyself" and "I ban thee" on macro keys you'll be doing yourself a favor.
+ORC: If you give a man a crack he'll be hungry again tomorrow, but if you teach him how to crack, he'll never be hungry again.
chumbucket: I don't collect pixels.
Never trust the client. It's in the hands of the enemy : UO Demo internals @ JoinUO
chumbucket: I don't collect pixels.
Never trust the client. It's in the hands of the enemy : UO Demo internals @ JoinUO
Re: Instant House - Help Stuck
"Remove thyself" certainly existed in T2A. I used it all the time.
I think the question is if you could target yourself and I can't remember not being able to do so. I don't see any patch note saying that you couldn't.
I wonder, what light the demo shed on this subject.
I think the question is if you could target yourself and I can't remember not being able to do so. I don't see any patch note saying that you couldn't.
I wonder, what light the demo shed on this subject.
Re: Instant House - Help Stuck
RawToxic wrote:REPORTED ISSUE: The House Command Remove Thyself is not working correctly.
ISSUE DETAILS: The house command Remove Thyself is not allowing itself to be targeted properly. If you attempt to remove thyself on yourself, a co-owner, or a friend of the house, you receive a message that says You cannot eject a friend of the house!
ENVIRONMENT DETAILS: UOSA 5.0.83, Win XP Pro 64Bit
STEPS TO RECREATE: Enter a house that you are a friend, co-owner, or owner of. Type remove thyself and target yourself or another friend or co-owner of the property. The message will be received htat says you cannot eject a friend of the house.
EXPECTED RESULTS: Since items are able to be locked down to block you from leaving a house, the remove thyself command should be able to be used on any entity that enters the property. I used to have a locked down counter on my vendor house on OSI and would use the remove thyself command frequently to exit from behind the locked down counter without having to unlock and lock down the blocked item within the counter.
DATE REPORTED: 11/30/2008
STATUS: Code Fixed (Effective on next Publish)
Date Status Changed: 11/30/2008
Re: Instant House - Help Stuck
Aye, sorry if i mis-worded that. The "remove yourself" command definitely worked in era, I'm not sure it is in the Demo's time-frame. You could not remove friends on the house though, and it's believed that this would include the person issuing the command. We can look into this further.
Last edited by Derrick on Fri Oct 02, 2009 6:07 pm, edited 1 time in total.
Reason: corrected a total failure of clarity
Reason: corrected a total failure of clarity
"The text in this article or section may be incoherent or very hard to understand, and should be reworded if the intended meaning can be determined."