You've just run into one of the many player run town on UOSA and found that these towns have custom add-ons such as roads and fences. Now you're wondering how you can get something similar, here are the steps that you will need to take.Kasimir wrote:What It Means To Have A Player-Run Community: This is very important for us, as staff, to recognize a player-run town so that we may acknowledge it as such. Therefore, I think it's vital that you all know how to define a player-run town. A player-run town does not, necessarily, have to be built by role players. It can be built by any group of people with the dedication to take control of a good sized area through housing and turn individual houses into buildings with a purpose other than storing your loot. The purpose of a player-run town is for communion between a group of players with a common goal. We, as staff, enjoy the idea of player-run towns and offer "some" assistance to futher them. However, for us to recognize a player-run town it depends on you and the effort you put into building an "active" community outside of the usual towns.
1. You will need to build an active guild with as many players as you can.
2. Once you have this guild, the next step is to begin planning and building your village. Having all your guild members place their house in a common area is usually a good way to do this.
3. The main purpose of player towns is to promote active communities and create activity in different areas of our world. This is the key element to obtaining any special add-ons to your city. This means you will need to promote your guild within the community with things such as events, quests, fight nights, anything that will spread your guilds name in a positive way within second age. Because in the end it will be your co-players choice whether or not you get add-ons.
4. The fourth and final step is to gain approval from the players of UOSA. You will need to state your case in the forum on whether or not your guild is deserving of these town add-ons. To do this your, post may contain a poll, activities your guild has held or plan on holding. It is the poll results and comments combined that will decide if any action from staff will be taken to improve your player city.
Player towns are meant to be for the players and by the players, this is why staff will no longer make the decisions about who is deserving and who is not. Staff do not build towns, players do. Any town wishing to add any visual enhancements should already be well established in the community.
Additional notes:
-Any custom town improvement will still cost the guild a substantial amount of resources and gold.
-To limit the progression of town construction, town owners will be limited to only having a small improvements at a time. This is intended to prevent immediate "spring-ups".
-Your town will need to stay maintained(active) in order to prevent any upkeep costs for repairs. In other words, if your add-ons decay due to inactivity, they will need to be payed in full to be repaired.
These guidelines are subject to change at any time. Staff will still reserve the final say on any decision regarding a guild town receiving any improvements.
(This policy, and the addition or removal of new add-ons, are frozen until a new policy can be written to replace this one.)