Any chance we can enable forge double clicking to smelt items? The gump is irritating, and just another time consuming step in the process.
Not sure when this feature was implemented on OSI, but this would fall under the category of harmless time savers.
Anyone know when this was patched to the OSI servers?
Gumps are nice and all... but for smelting?
Re: Gumps are nice and all... but for smelting?
This is the original smelting technique, late 1999 I belive. There was no smelting prior to this.
Re: Gumps are nice and all... but for smelting?
Aye, below.Derrick wrote:This is the original smelting technique, late 1999 I belive. There was no smelting prior to this.
Sept. 22nd Publish Sep 22 1999 4:27PM CST
The following features and fixes were included in the Sept. 22nd publish:
Smelting
Armor and weapons can be smelted back into ingots.
Items you wish to smelt must be in your back-pack.
Smelting will be tied to the mining skill. The higher your skill in mining, the more ingots you will get back.
The more wear and tear on an item, the less ingots it will return.
Items purchased from an NPC will yield only one ingot when smelted.
Smelted magic items will yield regular ingots.
Smelting special metals will yield ingots of that color, with the exception of dyeable kite shields.
Smelting dyeable kite shields will return regular ingots regardless of the color of the ingots used to make the shield.
To smelt an item:
Double-click a smithing tool, such as a hammer.
The smithing window will open and contain a forge.
Double-clicking the forge will bring up a targeting cursor.
Clicking armor or a weapon that is in your backpack will smelt that item.
You will receive a number of ingots depending on the item itself, its wear and tear, and your mining skill.
Re: Gumps are nice and all... but for smelting?
Before this patch smelting did not exist. I would prefer the ladder.
Re: Gumps are nice and all... but for smelting?
You could may a macro hot key in razor that gives you the smelting cursor