Dead NPC's body glitch

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rouss
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Dead NPC's body glitch

Post by rouss »

If you kill an NPC(brigands in my case) and leave them after a while you can see their bodies naked. if you open the corpse, however, bodies get fully dressed.
Chesapeake Nov. 1998 — July 2000
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Van Raily
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Re: Dead NPC's body glitch

Post by Van Raily »

I think that's human bodies in general, player or NPC.
Gone to greener pastures.

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Royksopp
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Re: Dead NPC's body glitch

Post by Royksopp »

Van Raily wrote:I think that's human bodies in general, player or NPC.
This Van Raily Character is horrid. A foul fellow.

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Van Raily
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Re: Dead NPC's body glitch

Post by Van Raily »

Royksopp wrote:
Van Raily wrote:I think that's human bodies in general, player or NPC.
This Van Raily Character is horrid. A foul fellow.
It's not gross if the body's still warm.
Gone to greener pastures.

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Royksopp
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Re: Dead NPC's body glitch

Post by Royksopp »

Van Raily wrote:
Royksopp wrote:
Van Raily wrote:I think that's human bodies in general, player or NPC.
This Van Raily Character is horrid. A foul fellow.
It's not gross if the body's still warm.
Body? Pixels are always cold old child.

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Derrick
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Re: Dead NPC's body glitch

Post by Derrick »

Thanks.

Would those who have seen this please share their client version?
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rouss
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Re: Dead NPC's body glitch

Post by rouss »

Derrick wrote:Thanks.

Would those who have seen this please share their client version?
sure, 6.0.6.1 it is
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Van Raily
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Re: Dead NPC's body glitch

Post by Van Raily »

7.0.5.0 (Patch 95)
Gone to greener pastures.

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Derrick
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Re: Dead NPC's body glitch

Post by Derrick »

Thanks, I think this glitch is related to the post-6.x container packet. I'll see if I can fix this.

If there's not a compelling reason to use a post-6.x client, we highly recommend using the 5.0.8.3 client available on our website. There are some unresolvable map differences in the later clients which may cause you to get stuck in some spots. Particularly the mountains near minoc and in Tera Keep.
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Re: Dead NPC's body glitch

Post by Mikel123 »

Derrick wrote:There are some unresolvable map differences in the later clients which may cause you to get stuck in some spots. Particularly the mountains near minoc and in Tera Keep.
Also Despise (the island room), Hythloth (map differences all over the place), and the center of the Hedge Maze is pretty much an automatic Help-->Stuck call.

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