When was "all kill" introduced?

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When was "all kill" introduced?

Post by son »

I recall people had "a kill", "b kill" etc macros set back at OSI, and I started playing in 98. When was "All kill" introduced?

Removing (if accurate) all kill while keeping current rules could make taming more challenging for tamers and more fair for people without pets.
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Re: When was "all kill" introduced?

Post by hai t2a »

There is a major taming revamp coming up, this is part of it.

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Re: When was "all kill" introduced?

Post by Derrick »

All indication is that all kill was introduced with the rest of the all commands.
I have never stated that this was going to be removed.

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Re: When was "all kill" introduced?

Post by hai t2a »

Sorry, I didn't thoroughly read the post and immediately replied.

The way it has been explained to me is that all kill would tell your closest animal to attack, not all of them... I believe this is what the change will be.

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Re: When was "all kill" introduced?

Post by Derrick »

hai t2a wrote:Sorry, I didn't thoroughly read the post and immediately replied.

The way it has been explained to me is that all kill would tell your closest animal to attack, not all of them... I believe this is what the change will be.
I still don't have anything that definatively shows this. I'll like to close the book on this question but I cannot yet. We are sure that that's the way it worked in UO:R.

If anyone has any info on this please post it, but lacking definitive evidence that change will not be part of any taming changes.

I should say also, because it's been mentioned in other threads that a big taming Nerf is coming. I have never referred to this as a nerf, and although people will each make their own judgment on this once the full list of changes are published; this is a correction to taming and includes every difference I've been able to dig up between the pre and post Jan 2000 pet control and animal taming system. There are no items that are specifically targeted to do harm to the class, but it's believed that the class may possibly be somewhat out of balance simply because it's not consistent with itself. Not to say that it's too strong, or too weak, I don't care either way; I care that it's correct and true to era.

Like most other things in UO, you really can't intentionally nerf things, the true beauty of UO lies in that any creative player would get around any roadblock in front of them, I do not intend to go down the road of trying to control gameplay. The goal is a mechanically accurate server, that's my only goal.

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Re: When was "all kill" introduced?

Post by hai t2a »

I understand that you are talking about my comment in Onslaught's "quitting" topic...it was merely to keep pushing his buttons one last time.

Anyways, I even have KEFKA and many other tamers in IRC (logged) admitting this is the case for "All Kill"... Kaivan was the one that first stated it...

tamingarchive.com (UO:R, Jan 2000) pvp tips says NOTHING about all kill, not even on the commands page.

It was most definitely the case, leaving it in because you don't have evidence towards it really is not a good idea. Trammel also wasn't added in in T2A, but you surely won't find any T2A websites saying "there is no trammel here". Same thing.

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Re: When was "all kill" introduced?

Post by Kefka »

Anyways, I even have KEFKA and many other tamers in IRC (logged) admitting this is the case for "All Kill"... Kaivan was the one that first stated it...

tamingarchive.com (UO:R, Jan 2000) pvp tips says NOTHING about all kill, not even on the commands page.

It was most definitely the case, leaving it in because you don't have evidence towards it really is not a good idea. Trammel also wasn't added in in T2A, but you surely won't find any T2A websites saying "there is no trammel here". Same thing.
Hemp, can you quote me on that? I always remember All Kill being in T2A. If I did say anything contrary to that belief, it was that I cannot find enough evidence to say, with 100 percent accuracy, that All Kill worked the way I remembered it (although there is plenty). With that being said, there is also very little evidence to show that All Kill DIDN'T work that way.

Just like Derrick said, the beauty of UO is that anyone can get around any obstacle. Maybe you should attempt doing it ingame instead of making stuff up outside of the game.
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Re: When was "all kill" introduced?

Post by hai t2a »

Kefka wrote:
Anyways, I even have KEFKA and many other tamers in IRC (logged) admitting this is the case for "All Kill"... Kaivan was the one that first stated it...

tamingarchive.com (UO:R, Jan 2000) pvp tips says NOTHING about all kill, not even on the commands page.

It was most definitely the case, leaving it in because you don't have evidence towards it really is not a good idea. Trammel also wasn't added in in T2A, but you surely won't find any T2A websites saying "there is no trammel here". Same thing.
Hemp, can you quote me on that? I always remember All Kill being in T2A. If I did say anything contrary to that belief, it was that I cannot find enough evidence to say, with 100 percent accuracy, that All Kill worked the way I remembered it (although there is plenty). With that being said, there is also very little evidence to show that All Kill DIDN'T work that way.

Just like Derrick said, the beauty of UO is that anyone can get around any obstacle. Maybe you should attempt doing it ingame instead of making stuff up outside of the game.
<hemperor> well im just saying, things aren't looking good for "all kill"
<Kefka> it would be funny
<Kefka> doesnt matter
<hemperor> which of course would not nerf tamers
<hemperor> but at least level the field somewhat
<Kefka> Onslaught didnt play T2A and only UOR
<Kefka> in uor there wasnt all kill
<Kefka> well there was but it only told your nearest pet
<Kefka> all you do is make a macro
<Kefka> to say it 7 tiems
<Kefka> you can get all pets to attack in less than 1 second
<Kefka> :)
<Kefka> i already tested it out
<Kefka> plz try again though
<hemperor> right kefka, i already knew this..yet on the site you said "ANY TAMER IN THIS ERA KNOWS ALL KILL WAS THERE"
<Kefka> all kill last target, all kill last target, all kill last target
<Kefka> It was
<Kefka> i'm talking about UOR
<Kefka> when all kill only made your nearest pet attack
<hemperor> kefka
<hemperor> that macro is not as effective, no more insta death
<Kefka> and with the macro set up, it's just as effective as all kill
<Kefka> 8 dragons attacking within 1 second
<Kefka> vs insantly
<Kefka> same effect
<Kefka> go test it out with some bears
<Kefka> :D
<Kefka> on top of making an all kill/last target macro
<Kefka> or a attack last target, b attack last target, c attack last target macro
<Kefka> which i just as effective as all kill
<Kefka> All guard me still works
<Kefka> so you can all guard me
<Kefka> and there's a trick to make them all attack your target
<Kefka> so it's the same as all kill
<Kefka> :)
<Kefka> plz come again

ouuuucch

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Re: When was "all kill" introduced?

Post by Kefka »

<Kefka> Onslaught didnt play T2A and only UOR
<Kefka> in uor there wasnt all kill
<Kefka> well there was but it only told your nearest pet
<hemperor> right kefka, i already knew this..yet on the site you said "ANY TAMER IN THIS ERA KNOWS ALL KILL WAS THERE"
<Kefka> all kill last target, all kill last target, all kill last target
<Kefka> It was
<Kefka> i'm talking about UOR
Did you even read your own conversation?

"IN UOR THERE WASN'T ALL KILL, well there was but it only told your nearest pet...."

I was talking about UOR, not T2A.

In T2A there definitely was ALL KILL, and it definitely told ALL of your pets to attack the nearest player.

I hate to say this, but you either intentionally spin/take things out of context, or you just aren't really intelligent enough to comprehend your own conversations.

Ever see this flash video? ( http://www.wtfman.com/flash/com-2.htm ) made during the T2A period? Well, this statement is intended as a joke, that's not a reliable source at all, but it's still a funny video. ALL ATTACK!!!!!.

ouuuuuuuuuuuchhhhh!
Last edited by Kefka on Thu Feb 26, 2009 10:28 pm, edited 1 time in total.
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Re: When was "all kill" introduced?

Post by hai t2a »

Kefka wrote:
<Kefka> Onslaught didnt play T2A and only UOR
<Kefka> in uor there wasnt all kill
<Kefka> well there was but it only told your nearest pet
Did you even read your own conversation?

"IN UOR THERE WASN'T ALL KILL, well there was but it only told your nearest pet...."

I was talking about UOR, not T2A.

In T2A there definitely was ALL KILL, and it definitely told ALL of your pets to attack the nearest player.

I hate to say this, but you either intentionally spin/take things out of context, or you just aren't really intelligent enough to comprehend your own conversations.

Ever see this flash video? ( http://www.wtfman.com/flash/com-2.htm ) made during the T2A period? Well, this statement is intended as a joke, that's not a reliable source at all, but it's still a funny video. ALL ATTACK!!!!!.

ouuuuuuuuuuuchhhhh!
right, I knew you would reply with this, which is why I let you so you could not retract your statement.

It simply involves looking for "all kill" in any patch notes leading up to and including UO:R. You won't find it.

gg

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Re: When was "all kill" introduced?

Post by Kefka »

So you admit that you lie, attempt to decieve, and spin what other people say (isnt this what got you banned from the forums)?

the patch notes for the ALL command also list ALL GUARD ME twice.

this is obviously a typo, and should be the ALL KILL command. This has already been covered and discussed.

Please stop intentionally lying/spinning things, else i'm sure you'll find more bans comming your way.
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Re: When was "all kill" introduced?

Post by hai t2a »

Kefka wrote:So you admit that you lie, attempt to decieve, and spin what other people say (isnt this what got you banned from the forums)?

the patch notes for the ALL command also list ALL GUARD ME twice.

this is obviously a typo, and should be the ALL KILL command. This has already been covered and discussed.

Please stop intentionally lying/spinning things, else i'm sure you'll find more bans comming your way.
Intentionally lying? ACE are the ones full of liars, every single one of you, I don't have to prove myself here. If my intent was to lie I wouldn't have posted the whole convo.

Once again you ignore the facts, be productive and go search the patch notes to try and save your ass on this one.

No one is denying that All Kill existed, it exists in the demo, we are discussing how it functioned.

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Re: When was "all kill" introduced?

Post by hai t2a »

Also kefka, you don't seem so certain here:

http://vboards.stratics.com/showthread.php?p=1114308

Even the stratics boys that play OSI currently knew how it was.

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Re: When was "all kill" introduced?

Post by Kefka »

Actually that post was because I enjoy doing proper research, and realizing that I am a human and not an encyclopedia, all of my memories from 12 years ago may not be 100 percent correct (same with yours, and everyone elses).

3 people replied to that post, one of them supported the version that we have here, 2 of them support the alternative version. both people supporting the alternative version also stated that it was so long ago they wern't really sure.

You are a pathological liar. You believe your own lies, and don't even realize when you are lying. I will point out your lies to you!!!
Anyways, I even have KEFKA and many other tamers in IRC (logged) admitting this is the case for "All Kill"... Kaivan was the one that first stated it...
I then went on to prove that you misquoted me and took what I said out of context (implying that what I had said was relevant to the T2A era when I was talking about the UOR era is LYING).

This isn't the trash talk forums. Lying is prohibited, i suggest you tone it down.

Thank you.
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hai t2a
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Re: When was "all kill" introduced?

Post by hai t2a »

Kefka wrote:Actually that post was because I enjoy doing proper research, and realizing that I am a human and not an encyclopedia, all of my memories from 12 years ago may not be 100 percent correct (same with yours, and everyone elses).

3 people replied to that post, one of them supported the version that we have here, 2 of them support the alternative version. both people supporting the alternative version also stated that it was so long ago they wern't really sure.

You are a pathological liar. You believe your own lies, and don't even realize when you are lying. I will point out your lies to you!!!
Anyways, I even have KEFKA and many other tamers in IRC (logged) admitting this is the case for "All Kill"... Kaivan was the one that first stated it...
I then went on to prove that you misquoted me and took what I said out of context (implying that what I had said was relevant to the T2A era when I was talking about the UOR era is LYING).

This isn't the trash talk forums. Lying is prohibited, i suggest you tone it down.

Thank you.
I have not lied once, I have posted the full IRC convo and posted the link to your other topic, where clearly you don't know what the F to believe.

I suggest everyone read that stratics topic.

You are trying to make this a personal battle with me, I've trying to present all information that is possible because apparently a staff's memory and that of everyone else's is not enough in this case.

EDIT: Once again, someone should search the patch notes for "All Kill" changes throughout T2A and UO:R. That should be the nail in this coffin.

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