Exactly, let's face it. Strongboxes are ERA Accurate.noxmonk wrote:http://wiki.uosecondage.com/index.php?t ... 11/23/1999
We have runebooks, potion kegs, and as far as I know every other change from this patch, save the strong boxes.
Some people have already expressed concern at the potential to abuse the co-owner secure containers (Strong Boxes). Obviously, this would happen. I couldn't agree more. But in how large of numbers? We can't confirm, nor can we determine whether or not this would significantly impact the shard(the only thing anyone can offer is speculation, which at that point it sounds biased because they want their point of view to triumph.) However, there are people who could legitimately use the co-owner Strong Box. Someone like Safir comes to mind with his newbie player housing program he has. I think you could have positive gameplay from an implementation like this. Also, when this shard allows a total of three accounts with a maximum of 15 houses, why waste a charcter on a permanent co-ownership when you could just eventually acquire another house? Strong Boxes would in no way somehow make houses any easier, or more difficult to loot. If you feel other wise, I don't think this is something that can be proven. So feel free to debate.
The idea of Strong Boxes combining "two different housing systems" can neither be supported, or argued effectively. To follow up on Xenome's argument, we can't possibly associate a strong box with an entirely secondary housing system, opposite and separate from one in which we currently have. There are no patch notes to suggest that strong boxes were a master plan devised by OSI to usher in trammel and limitless lockdowns and secures. It was a small addition to a large patch created to streamline UO and increase play friendly-ness; And yes, it was implemented in T2A! Plus, adding a strong box, and keeping the current rule set on housing, is in no way blurring the lines between an all out, lockdown every item, tons of secure storage situation. Come on guys...
Strong Boxes are era accurate. I don't understand why this creates such an uproar. It is in the target time frame, and we have 99% of that patch implemented already on UOSA. We all knew going in that
So what have we witnessed?"Tampering with the era in hope of achieving balance is not something that we will do..." "...With that said, we do still continue to strive to become more correct and true to the era. Player feedback and research is a big part of this process. We don't claim to have everything perfect yet, but we do continue to actively work towards that goal."
A)Player research confirming strong boxes are era accurate
B) a desire "to strive to become more correct and true to the era"
C) and a continuity "to actively work towards that goal"
And that just leaves one more thing...
D) Implementation upon Derrick and staffs convenience
I'm not arguing for anyone, just simply stating that Era Accuracy should be our number one priority. Regardless of majority opinion...