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Derrick
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Post subject: Patch 120 - October 29, 2009: Body Parts, Survival Game Posted: Thu Oct 29, 2009 9:37 am |
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Joined: Thu Dec 13, 2007 7:49 pm Posts: 7270 Location: Cove
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- Carveable/Scissorable Body Parts added.
- A bug allowing a player to be resurrected twice and receive two resurrect menus at the same time was fixed.
- Wand drops increased on Liches: viewtopic.php?f=8&t=11915
- Player will now receive a message when armor or clothing is destroyed
- Dye tub allows targeting when two tiles away
- Only the long shipwreck pillows will be dyable: viewtopic.php?f=8&t=12046
- Survival Game:
- Blade Spirits, and Energy Vortex no longer spawn as opponents in Survival
- Lava Lizard may now appear as an opponent
- Casting creatures no longer need to wait for melee range or damage to cast.
- Removed CTF Flag Timer: viewtopic.php?f=8&t=12036
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 "The text in this article or section may be incoherent or very hard to understand, and should be reworded if the intended meaning can be determined."
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Hemperor
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Post subject: Re: Patch 120 - October 29, 2009: Body Parts, Survival Game Posted: Thu Oct 29, 2009 9:43 am |
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Joined: Sat Jul 19, 2008 9:15 am Posts: 3818
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Does this mean brains?
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 "All tyranny needs to gain a foothold is for people of good conscience to remain silent." [20:28] <GuardianKnight> ...i was hated more than pks on osi
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Derrick
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Post subject: Re: Patch 120 - October 29, 2009: Body Parts, Survival Game Posted: Thu Oct 29, 2009 9:50 am |
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Joined: Thu Dec 13, 2007 7:49 pm Posts: 7270 Location: Cove
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Hemperor wrote: Does this mean brains? Any experimental data on the body parts can be posted here, but there will be no official guide to this.
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 "The text in this article or section may be incoherent or very hard to understand, and should be reworded if the intended meaning can be determined."
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Hicha
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Post subject: Re: Patch 120 - October 29, 2009: Body Parts, Survival Game Posted: Thu Oct 29, 2009 10:37 am |
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Joined: Tue May 05, 2009 10:03 am Posts: 1527 Location: Under your bed
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Hemperor wrote: Does this mean brains? Confirmed; bladed object on "the head of Hemperor" turns it into "brain of Hemperor" and "skull of Hemperor" Best patch ever.
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 "I consider most of you NPC's that inhabit the single player game that I am here to enjoy." - MatronDeWinter
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Hemperor
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Post subject: Re: Patch 120 - October 29, 2009: Body Parts, Survival Game Posted: Thu Oct 29, 2009 11:40 am |
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Joined: Sat Jul 19, 2008 9:15 am Posts: 3818
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Hmm... my hiicha head was hollow 
_________________
 "All tyranny needs to gain a foothold is for people of good conscience to remain silent." [20:28] <GuardianKnight> ...i was hated more than pks on osi
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archaicsubrosa77
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Post subject: Re: Patch 120 - October 29, 2009: Body Parts, Survival Game Posted: Thu Oct 29, 2009 11:42 am |
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Joined: Fri Jul 03, 2009 5:31 pm Posts: 1806
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I got a jack o lantern out of mine!!! What did you carve from yours pa?
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Duke Jones wrote: archer bots actually killed Derrick.
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DarkWing
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Post subject: Re: Patch 120 - October 29, 2009: Body Parts, Survival Game Posted: Thu Oct 29, 2009 1:19 pm |
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Joined: Tue Jun 16, 2009 10:24 am Posts: 555
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killed "a dead Terrorist"
this is what his body gave me
got "a heart of a dead Terrorist" got "a rib cage of a dead Terrorist" got "2 leg bone of a dead Terrorist" got "2 jerky of a dead Terrorist" ? got "a entrails of a dead Terrorist" and the jerky is eatible ewwww canibalizim at its best
but i noticed there was NO head when cutting up his corpse what will this do to the bounty system?
_________________ Where am in Going? and why am I in this Handbasket?

Quote: (MatrondeWinter): OMG im a moron
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Sentinel
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Post subject: Re: Patch 120 - October 29, 2009: Body Parts, Survival Game Posted: Thu Oct 29, 2009 1:22 pm |
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Joined: Mon Oct 05, 2009 6:39 pm Posts: 119 Location: At Broadcast Depth.
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After a certain amount of cannibalistic activity: *You have come down with Kuru!*
Resulting in: - Dexterity loss - Inability to eat food - Random muscle spasms causing you to attack anything within one tile if a weapon is equipped
Let's not remove the bounty system though.
BTW, were there any Patch Notes or links to accompany this addition? Is it some sort of temporary Halloween thing?
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DarkWing
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Post subject: Re: Patch 120 - October 29, 2009: Body Parts, Survival Game Posted: Thu Oct 29, 2009 1:29 pm |
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Joined: Tue Jun 16, 2009 10:24 am Posts: 555
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i must correct myself .. i found the head ... must have rolled under the table
_________________ Where am in Going? and why am I in this Handbasket?

Quote: (MatrondeWinter): OMG im a moron
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archaicsubrosa77
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Post subject: Re: Patch 120 - October 29, 2009: Body Parts, Survival Game Posted: Thu Oct 29, 2009 1:32 pm |
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Joined: Fri Jul 03, 2009 5:31 pm Posts: 1806
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DarkWing wrote: i must correct myself .. i found the head ... must have rolled under the table A bit overenthusiastic about hacking body parts if it rolled under the table.
_________________
Duke Jones wrote: archer bots actually killed Derrick.
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DarkWing
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Post subject: Re: Patch 120 - October 29, 2009: Body Parts, Survival Game Posted: Thu Oct 29, 2009 1:38 pm |
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Joined: Tue Jun 16, 2009 10:24 am Posts: 555
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archaicsubrosa77 wrote: DarkWing wrote: i must correct myself .. i found the head ... must have rolled under the table A bit overenthusiastic about hacking body parts if it rolled under the table. what can i say ... its a Fetish of mine!
_________________ Where am in Going? and why am I in this Handbasket?

Quote: (MatrondeWinter): OMG im a moron
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Derrick
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Post subject: Re: Patch 120 - October 29, 2009: Body Parts, Survival Game Posted: Thu Oct 29, 2009 2:12 pm |
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Joined: Thu Dec 13, 2007 7:49 pm Posts: 7270 Location: Cove
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Sentinel wrote: BTW, were there any Patch Notes or links to accompany this addition? Is it some sort of temporary Halloween thing? There was copious discussion on this feature long ago and it's been on the implementation list for some time. It's understood that this was in from game inception, there may be patch notes somewhere for it's removal which it's believed to have happened sometime after EA acquired OSI.
_________________
 "The text in this article or section may be incoherent or very hard to understand, and should be reworded if the intended meaning can be determined."
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Sentinel
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Post subject: Re: Patch 120 - October 29, 2009: Body Parts, Survival Game Posted: Thu Oct 29, 2009 6:08 pm |
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Joined: Mon Oct 05, 2009 6:39 pm Posts: 119 Location: At Broadcast Depth.
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Hicha
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Post subject: Re: Patch 120 - October 29, 2009: Body Parts, Survival Game Posted: Thu Oct 29, 2009 9:39 pm |
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Joined: Tue May 05, 2009 10:03 am Posts: 1527 Location: Under your bed
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Sentinel wrote: http://wiki.uosecondage.com/?title=1998_Patch_Notes - 10/1/98
Awesomeness. "Body parts from chopping corpses will decay at an accelerated rate, and will also decay regardless of where they are kept."
_________________
 "I consider most of you NPC's that inhabit the single player game that I am here to enjoy." - MatronDeWinter
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Derrick
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Post subject: Re: Patch 120 - October 29, 2009: Body Parts, Survival Game Posted: Thu Oct 29, 2009 9:46 pm |
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Joined: Thu Dec 13, 2007 7:49 pm Posts: 7270 Location: Cove
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hiicha wrote: Sentinel wrote: http://wiki.uosecondage.com/?title=1998_Patch_Notes - 10/1/98
Awesomeness. "Body parts from chopping corpses will decay at an accelerated rate, and will also decay regardless of where they are kept." Aye. I intended to get this in but it wasn't ready for patch this morning. Body parts will have a 90 second decay time just like noob items unless locked down as soon as I can get to it.
_________________
 "The text in this article or section may be incoherent or very hard to understand, and should be reworded if the intended meaning can be determined."
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