Armoir Animation

Report any bugs you discover on the server here
Post Reply
User avatar
DarkWing
UOSA Donor!!
UOSA Donor!!
Posts: 984
Joined: Tue Jun 16, 2009 10:24 am
Contact:

Armoir Animation

Post by DarkWing »

Use to be able to see the Doors Open on the Armoir's, they no longer do this.

and on an odd note, when you open the Armoir's you can place items too the far right side, on the opened door!
Image

Trusted Member of C^V Guild
Channel Operator of #secondagetrade

Scammer Free Trade Room

User avatar
Psilo
Posts: 1411
Joined: Wed Nov 04, 2009 12:41 pm

Re: Armoir Animation

Post by Psilo »

I remember that.

uofuntime
Posts: 630
Joined: Thu Feb 04, 2010 12:53 am

Re: Armoir Animation

Post by uofuntime »

I also remember this.

User avatar
Derrick
Posts: 9004
Joined: Thu Dec 13, 2007 7:49 pm
Location: Cove
Contact:

Re: Armoir Animation

Post by Derrick »

DarkWing wrote:Use to be able to see the Doors Open on the Armoir's, they no longer do this.

and on an odd note, when you open the Armoir's you can place items too the far right side, on the opened door!
What client version do you have?

The armoiries open in my client. Or do you mean there were intermediate animation frames that we don't have?
Image
"The text in this article or section may be incoherent or very hard to understand, and should be reworded if the intended meaning can be determined."

BlackFoot
UOSA Donor!!
UOSA Donor!!
Posts: 7668
Joined: Fri May 16, 2008 9:33 am
Location: Canada

Re: Armoir Animation

Post by BlackFoot »

i havnt patched at all and mine dont open anymore, they opened last time i tried a while ago
Image
<IronfistMax> tell me where you are in game, and ill come thank you personally
Mad_Max: blackfoot you sent everyone to a slaughter
<Derrick> We will not negotiate with terrorists.
UOSA Society of Adventure and History [UoH]

User avatar
Derrick
Posts: 9004
Joined: Thu Dec 13, 2007 7:49 pm
Location: Cove
Contact:

Re: Armoir Animation

Post by Derrick »

Please send an ingame page if anyone is on is having this issue. I can't replicate it.
Image
"The text in this article or section may be incoherent or very hard to understand, and should be reworded if the intended meaning can be determined."

User avatar
DarkWing
UOSA Donor!!
UOSA Donor!!
Posts: 984
Joined: Tue Jun 16, 2009 10:24 am
Contact:

Re: Armoir Animation

Post by DarkWing »

not fixed yet?
Image

Trusted Member of C^V Guild
Channel Operator of #secondagetrade

Scammer Free Trade Room

User avatar
Derrick
Posts: 9004
Joined: Thu Dec 13, 2007 7:49 pm
Location: Cove
Contact:

Re: Armoir Animation

Post by Derrick »

Will be fixed in next published, the fix will be retroactive to existing Armoires
Image
"The text in this article or section may be incoherent or very hard to understand, and should be reworded if the intended meaning can be determined."

User avatar
Psilo
Posts: 1411
Joined: Wed Nov 04, 2009 12:41 pm

Re: Armoir Animation

Post by Psilo »

Derrick wrote:Please send an ingame page if anyone is on is having this issue. I can't replicate it.
He is talking about when you click the armory it should change the object to show an armory that is opened. The gump opens, but he means the art doesn't change to show that it is.

User avatar
Chaos
UOSA Donor!!
UOSA Donor!!
Posts: 1456
Joined: Thu Mar 12, 2009 5:24 pm

Re: Armoir Animation

Post by Chaos »

If this is still a problem I know were one workng and one non working one is in game. (at a friends house) We noticed and were wondering about it ourselfs.
Image

[21:27] <@Derrick> UOSA is a tribute to the feasibility of anarchy

User avatar
Derrick
Posts: 9004
Joined: Thu Dec 13, 2007 7:49 pm
Location: Cove
Contact:

Re: Armoir Animation

Post by Derrick »

This should have been fixed last week. This issue was with the lockable ones, they were not animating, they should all be working properly now. Thanks!
Image
"The text in this article or section may be incoherent or very hard to understand, and should be reworded if the intended meaning can be determined."

Dagon
Posts: 949
Joined: Tue Jun 16, 2009 11:09 am

Re: Armoir Animation

Post by Dagon »

Small (new) bug with armoire's now from this patch, if the armoire is inside another container (backpack,crate,chest,etc) and you open it, you see the animation of the doors open but it does not open the armoire on screen to access it.

User avatar
Derrick
Posts: 9004
Joined: Thu Dec 13, 2007 7:49 pm
Location: Cove
Contact:

Re: Armoir Animation

Post by Derrick »

I'm not sure why this is, but from what I can tell this wasn't possible before this bug fix for the armoires that we'ren't bugged (does that make sence?)

Can anyone check to see if this works on OSI?
Image
"The text in this article or section may be incoherent or very hard to understand, and should be reworded if the intended meaning can be determined."

Post Reply

Return to “In Game Bug Reports”