Search found 30 matches

by slida
Tue May 01, 2012 11:48 pm
Forum: Second Age Discussion
Topic: Provoke calculation, plus bonus armor observations.
Replies: 9
Views: 1050

Re: Provoke calculation, plus bonus armor observations.

Thanks for the clarifications. I'd still say, that given the fact that people literally throw defense and guarding armor on the ground, that you're better off wearing that armor than ponying up for gm sets. Defense is better AR not equal(maybe on the minor pieces). That would be an interesting test,...
by slida
Tue May 01, 2012 11:09 pm
Forum: Second Age Discussion
Topic: Confused - How many accounts?
Replies: 14
Views: 2148

Re: Confused - How many accounts?

I would lay a healthy wager that several people on this shard have more than 3 accounts. :wink:
by slida
Mon Apr 23, 2012 12:27 am
Forum: Second Age Discussion
Topic: Provoke calculation, plus bonus armor observations.
Replies: 9
Views: 1050

Provoke calculation, plus bonus armor observations.

I a, m raising provocation the hard way, cause I like to just play the game, but I macroed musicianship cause I'm not a masochist. Anyway I noticed immediately that the formula I find posted everywhere: %chance to provoke = (musicianship + provocation)/2, is not correct, as at 100 music and 0 provok...
by slida
Wed Jul 22, 2009 7:32 pm
Forum: Second Age Discussion
Topic: Lag Spikes??
Replies: 30
Views: 4241

Re: Lag Spikes??

I was going to start a new thread but I guess this is where this goes. Since this is a free shard I try to avoid bitching about things, but right now I can barely play the game. This has been happening a lot lately, but it is especially bad right at the moment. Sorry, had to vent a little.
by slida
Sat Jul 04, 2009 6:42 pm
Forum: Second Age Discussion
Topic: I got my dumb ass irc banned :(
Replies: 14
Views: 3712

Re: I got my dumb ass irc banned :(

First time I laughed all day. :lol:
by slida
Thu May 21, 2009 8:16 pm
Forum: Second Age Discussion
Topic: Boat bug or part of game mechanics?
Replies: 18
Views: 3313

Re: Boat bug or part of game mechanics?

Yeah, watch out for Zaphod, we had a little tussle, he's hassling the boat miners, keep your key in the hatch and your ore unreachable.
by slida
Sat May 16, 2009 8:08 pm
Forum: Server & Client Support
Topic: Unable to connect
Replies: 33
Views: 4995

Re: Unable to connect

Looks like the powers that be are MIA. I'm logged in with my crafter at least. I couldn't connect to this website for quite awhile either.
by slida
Sat May 16, 2009 11:21 am
Forum: New Player Help
Topic: How do these spells work?
Replies: 6
Views: 1576

Re: How do these spells work?

Arch cure works better than cure for the nastier poisons.
by slida
Tue Apr 21, 2009 8:16 pm
Forum: New Player Help
Topic: Explosion potions no longer work in town?
Replies: 3
Views: 1019

Re: Explosion potions no longer work in town?

Oh, I see, so there's no suicide bombing then? Just the light the fuse run through a gate?
by slida
Tue Apr 21, 2009 10:23 am
Forum: New Player Help
Topic: Explosion potions no longer work in town?
Replies: 3
Views: 1019

Explosion potions no longer work in town?

I inadvertently blew up a stack of potions in town and it resulted in no damage and a good guard whacking.
by slida
Fri Apr 17, 2009 9:55 am
Forum: New Player Help
Topic: Tailoring Macro on Razor
Replies: 7
Views: 4811

Re: Tailoring Macro on Razor

I don't know if I completely understand the question. The program shuts down? If your sewing kit wears out and you have no other sewing kits, there is nothing for the macro to target. In most scenarios, Razor will timeout for five minutes when it encounters a problem like this, presumably to avoid w...
by slida
Sun Apr 12, 2009 3:07 pm
Forum: Patch Notes
Topic: Patch 96 - Happy Easter
Replies: 12
Views: 8673

Re: Patch 96 - Happy Easter

Thanks Derrick that was a nice little treat, easter bunny is a nice touch as well. :D
by slida
Fri Apr 03, 2009 10:44 am
Forum: Suggestions & Era Accuracy
Topic: Murderer head turn in system is not acurate
Replies: 8
Views: 1016

Re: Murderer head turn in system is not acurate

I think this is a problem with how fame is rewarded as well when it comes to multiple attackers, for instance me and a buddy were fighting a titan and when it died, I received no fame at all. Another example: I got a silver serpent down to around 25% when another spawned and I provoked them and got ...
by slida
Wed Apr 01, 2009 10:22 am
Forum: Suggestions & Era Accuracy
Topic: Reagents on the ground in Moonglow
Replies: 5
Views: 1009

Re: Reagents on the ground in Moonglow

The reason(I assume) that there are not regs on the ground everywhere to reduce strain on the server, this seems to be a RunUO default. It is not as difficult to acquire regs here because of the lower population and the way the vendors work, doubling their stock when the run out. You can, at times, ...
by slida
Tue Mar 31, 2009 11:13 am
Forum: In Game Bug Reports
Topic: razor wonkery
Replies: 2
Views: 1018

Re: razor wonkery

Thanks for replying. This had occurred to me, but I don't think that is the problem, I'm pretty certain that I tried all the targeting options. They worked just fine before this weekend so I think that this is a new problem. I'll double check and follow up.