Search found 67 matches

by rwuser
Fri Mar 16, 2012 8:10 am
Forum: Suggestions & Era Accuracy
Topic: Non-pausing saves?
Replies: 23
Views: 4423

Non-pausing saves?

Any chance we can get non-pausing saves or something similar?

I find the constant pausing very diminishing to the experience of the game.
by rwuser
Thu Mar 15, 2012 7:24 am
Forum: Suggestions & Era Accuracy
Topic: The elephant in the shard.
Replies: 47
Views: 7971

Re: The elephant in the shard.

No, id agree and say people are "slowly" starting to come around. Despite, the amount of time it would take for it to propogate to the entire shard would probably be decades or so. And this "coming around" would be more attached to the global mindscape of UO players, who are fina...
by rwuser
Tue Mar 13, 2012 11:49 am
Forum: Suggestions & Era Accuracy
Topic: The elephant in the shard.
Replies: 47
Views: 7971

Re: The elephant in the shard.

Automation should only ever be used to create a medium, never used in a medium, if you wish to preserve it. I agree with hemporer and there is a way to do this. We create a lightweight middle-man (razor-lite, sort of thing) application that the UO client connects to the shard through. This approach ...
by rwuser
Tue Mar 13, 2012 11:24 am
Forum: Second Age Discussion
Topic: The truth about this age.
Replies: 61
Views: 6287

Re: The truth about this age.

While the PvP system in this era is certainly unbalanced, its how it was and despite it being the truth: This shard is meant to emulate that era. That is certainly a truth as well. This is not a production shard, nor a progressive shard; its a virtual persistance of collective memories created in or...
by rwuser
Thu Feb 23, 2012 12:47 pm
Forum: Patch Notes
Topic: Patch 145: Feb 2 2012: Vendors, Speech, House Placement
Replies: 49
Views: 32962

Re: Patch 145: Feb 2 2012: Vendors, Speech, House Placement

Patch Notes:

"A speech throttle for spam was introduced. Very fast repeated text will cause you to be squelched for a short time."

- Is this era accurate?
- If not: Was it meant to reduce bandwidth/Server costs?
+ if not: Its the first anti-community implement i've seen so far.
by rwuser
Sat Feb 18, 2012 11:22 am
Forum: Server & Client Support
Topic: Global sound for Ultima Online
Replies: 12
Views: 10511

Re: Global sound for Ultima Online

I told derrick about hifi's work on other oldschool games and showed off some of his stuff to him (Oldschool gamers/devs are a close knit group generally). Hifi was quite interested in helping out with any issues here for a while, but he seemed to of lost interest quite quickly :P , it seems GOG.com...